AKA 2d cube. I interviewed 2d cube and here it is:
Where did you get the idea for the Karoshi series?
I think i read about the Flash game “5 minutes to kill yourself”, and a few days later played the insanely cruel platformer “I Wanna Be The Guy” and it just clicked in my head.
Sometimes you just need to get the right inspiration, add a bit of your own to it and there you are..!
Did you ever think Karoshi would become so popular?
No, I didn’t. I was working on a couple ideas at the time, trying to find something that would top Frozzd. I had just won the YoYoGames competiton and wanted to make something that would impress people yet again.
The Karoshi game started as just a funny idea and that was all it was. I put little effort into the graphics (the main character was made in a couple minutes, and funny enough it’s still the same throughout the series), and I just had fun making the game.
So the first game did pretty well but I thought there wasn’t really room for a sequel. Of course I was wrong!
Do you have any plans for a sequel to Karoshi? (we hope…)
Yep I do. It’s a very fun game to work on because code-wise it’s not very complex but game design-wise very challenging and interesting. Besides that I know many people will try it and that gives me a great feeling. I hope Karoshi 3 will surprise people.
Are you pleased with what you have done with Karoshi?
Yes very much. The games aren’t always perfect but overall I’m very happy. I also like Karoshi Factory very much, and the Flash version isn’t too bad either. These last 2 however don’t introduce as much new ideas. For the Flash version it was difficult to do this and Karoshi Factory was made in just a few days.
How long did it take to make the Karoshi games?
The first one took 2 months (though because of a break only 5 weeks). The second one took about the same time, but I worked much harder!
Karoshi Factory took 5 days and the Flash version took about 4 weeks, after which development dragged on a bit for another month.
Will wubbly ever make a return?
I really like the core gameplay in the first Wubly, so I want to do something with that again, some day. Though, it may get a different name!
Are you planning to enter the 4th yoyogames competition?
Hmmm, maybe I’ll make something small, just for fun. I’m not planning to win anything though.
How do you enjoy your internship at Q-Games?
A lot! It’s a very unique company and I really have an influence on the game we’re working on. I’m curious to see how people will like it.
Besides that I love Japan as well, which is where the company’s located.
Right when you started using GM, did you think you would become this amazing at making games?
Thanks! Don’t know if I’m “amazing” but it’s going well, yeah. I never really thought so much about it when I just started.
I was just amazed I could make something and it worked. Even though it was crappy.
Do you have any plans for going commercial with your games?
I already do. The Flash version of Karoshi made me a nice amount, and I want to do more like that in the future.
As for actually selling games, maybe that’ll happen sometime but no plans yet.
Thanks for the interview, do you have anything else to say?
I hope it was an interesting read. Please visit my website www.venbrux.com if you want to see my games!
You heard him, visit www.venbrux.com, his games are commercial quality.
So that brings us to this week’s poll of the week.
Hope you enjoyed the interview,
Bugaham Games
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